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Meta Rankings

Anime Origins Tier List

The Anime Origins meta is settling after launch, and Update 1 (Sept 6) added new Re:Zero crossover units. Whether you search for an Anime Origins tierlist, tier list anime origins, or the full anime origin tier list, this page ranks the launch roster from the Secret carries to the budget farming picks. Update 1 also introduced the Pleiades Tower event units — see our Pleiades Tower guide for how to farm Reinhardt and Shaula without spending Gems.

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Anime Origins Wiki

Independent fan guide · Updated:

Best Units at a Glance

Madaro (Edo Tensei)

Secret carry

Madara / Naruto

Cursed Lover (Pure Love)

Secret carry

Yuta / Jujutsu Kaisen

Valcrad (Unleashed)

Secret carry

Alucard / Hellsing

Bluma (Data Analyst)

Economy farm

Bulma / Dragon Ball

Ready to assemble these S+ units into an unbeatable squad?

Discover optimal 6-unit synergies for Infinite Mansion, Raids, and Speedruns.

Best Meta Teams Guide →

The Best Release Tier List (Units & Meta Breakdown)

I Ranked EVERY UNIT in Anime Origins (Best Units & Meta)

Top Meta Carry Breakdown

  • Madaro:Screen-wide Meteor AOE wiping entire swarm waves; undisputed king of Infinite mode.
  • Valcrad:Stacking single-target boss shredder; pairs best with the Immortal (+200% DMG) trait.
  • Bluma:Essential farming unit that snowballs income per wave to afford high-cost carry upgrades.

Community Meta: Starter Teams & Progression Tips

The *BEST* Tier List + Starter Teams + Tips In Anime Origins

Key Takeaways

  • 1.Starter comp: Trunks + Heat Don + En Ma Ki + Rukia + Uryu covers DPS, bleed, stall, freeze and heal before you pivot to Mythics.
  • 2.Kenpachi sleeper: Ignores 30% physical defense/resistance and deals true damage below 60% enemy HP — creator ranks him far above the community tier list.
  • 3.Gold shop: Skip 50k-gold Trait Rerolls and Stat Prisms early; spend gold on Fusion Chips and Remnants instead.

Official Tier List: Developer-Published Meta Ranks

The New *BEST* Official Tier List Anime Origins!

Official Meta Takeaways

  • 1.Official top five: Madara, Yuta, Alucard, Gojo and Bond head the meta overall list — Gojo is the newest addition, boosted by his screen-wide freeze.
  • 2.Strongest element: Fire leads with Madara, Igris, Tengen and Vegeta; Dark and Water follow with Alucard/Sasuke/Ichigo and Starrk/Roxy respectively.
  • 3.Trait meta: Immortal covers Yuta, Alucard, Madara, Ban and Sasuke; Overseer fits Ichigo, Roxy and Starrk; Rupture suits Goku, Vegeta, Igris and Toji; Hawkeye pairs with Gojo, Kenpachi and Mikey.

Secret Carries: Tactical Synergy & Positioning

S+ Tier Carry

Madaro (Edo Tensei)

Role: Full-map screen clear.
Placement: Centered high-elevation or inner loop.
Best Trait: Ascendant (+150% DMG, +15% RNG).

Meteor impact leaves burning ground that prevents enemy HP regeneration.

S+ Tier Boss Killer

Valcrad (Unleashed)

Role: Raid boss shredder.
Placement: Mid-track targeting "Strongest".
Best Trait: Immortal (+200% DMG).

Consecutive hits stack bleeding multipliers, melting bosses in seconds.

S+ Tier Economy

Bluma (Data Analyst)

Role: Income generation multiplier.
Placement: Rear corner (zero damage output).
Best Trait: Scholar (+20% Income) or Range.

Doubles cash per wave by Wave 10, enabling expensive S+ upgrades before Wave 20.

Full Anime Origins Unit Rankings

Grab some free Anime Origins codes before you summon, then use the table below to decide where to spend your gems and rerolls.

SS

Madaro (Edo Tensei)

Secret · Overall carry

Consensus best unit in the release meta. Heaven Splitter deals 500% Damage in a triple-range slash and his passives clear waves while shredding bosses.

SS

Cursed Lover (Pure Love)

Secret · Overall carry

Copies and stores up to four Active Abilities and fires a 300% Damage Love Beam, making him incredibly flexible and one of the strongest damage units.

SS

Valcrad (Unleashed)

Secret · Overall carry

Gains Crit, Range scaling, bonus damage to bleeding enemies and summons. Coffin Trap stuns a boss for 7 seconds, giving elite damage and control.

S+

Bon (Purgatory)

Mythic · Support / Economy

Top meta support. His food buffs Damage, Cooldown, Range and other stats while also increasing the money earned from defeated enemies.

S+

Starku (Primordial)

Mythic · Ground DPS

Strong Mythic damage with a powerful burst nuke that many other Mythics lack. Switches between twin-pistol (magic, line AOE) and swordsmanship (physical) modes; swapping modes resets his active ability cooldowns.

S+

Igritto (Commander)

Mythic · Ground DPS

World Boss unit that becomes a monster once Frenzy triggers, gaining +35% Damage and -20% Cooldown as a permanent residual buff.

S+

Goju (Honored One)

Mythic · Support / Crowd Control

Nullifies attacks against himself, slows enemies, and uses Time Stop to control threats. One of the best meta support units on a team.

S+

Tango (Star of Festivals)

Mythic · Ground DPS

Raid reward unit. Applies Brittle to enemies and can stun them for 15 seconds, giving him standout control for a Ground DPS.

S

Noroto (Linked)

Mythic · Ground DPS

Gains Damage, Cooldown and Range during Nine-Tails' Cloak, with every third attack adding an AoE burst. Major power spike in longer battles.

S

Tojei (Sorcerer Killer)

Mythic · Boss DPS

Strong boss damage and Neutral typing hit different enemy types reliably. Cannot receive buffs, which caps his ceiling as a meta DPS.

S

Vegita (Super)

Mythic · Hill DPS

Strong Hill unit with good combat performance and multi-placement potential. Becomes stronger with Goku nearby.

S

Aneko (Queen)

Mythic · Hill DPS

Full AoE unit that deals more Damage as enemies lose health, making her excellent against groups and a contender for best Hill unit.

S

Shinaru (Butterfly Dance)

Mythic · Support

Strong meta support with useful team utility, slightly below Bon and Goju because her overall impact is less broad.

S

Yoto (Calamity)

Mythic · Ground DPS

Solid overall combat value that stays useful through longer stages, though without the standout damage or utility of the tiers above.

A

Itsugo (Dangai)

Mythic · Ground DPS

Strong base Damage that increases as enemies travel farther along the path, excellent on longer maps with extended progression.

A

Konpatchi (Unleashed)

Mythic · Ground DPS

Good Damage that becomes more effective against weakened enemies, helping finish targets and making him a solid offensive pick.

A

Gyutari (Upper Moon)

Mythic · Ground DPS

Full AoE with Poison and Blood Cut attacks that explode for extra damage around enemies. Strong vs large groups, weaker than top DPS.

A

Goki (Super 3)

Mythic · Boss DPS

Excellent boss killer. Builds Fighting Spirit stacks for extra Damage and Crit Chance, becoming very strong in boss-focused stages.

A

Bluma (Data Analyst)

Mythic · Economy / Farm

Top farming unit. Training Data eventually provides a 30% Income boost, especially valuable in Infinite Mode where economy scales.

A

Zeldo (Piety)

Mythic · Ground DPS

Can increase his own Damage and works well alongside Meliodas. Straightforward but lacks the utility of stronger meta DPS units.

S

Melio (Assault)

Mythic · Hybrid / Utility

Petrify, Burn, Slow, Damage buffs and more through his Commandments. He cycles effects, so he cannot reliably provide one specific debuff.

S

Roxi (Mage)

Mythic · Hill Support

Top meta Hill support per the August 2026 official tier list. Every second attack applies Drenched, slowing the target and making it take more magic damage.

S

Mykie (Toman)

Mythic · Support

Infinite Mansion milestone unit — an unlock chance at Rank 100 and a guaranteed drop at Floor 450 (see the modes page for the full milestone table). One of the game's rare dual Nature/Ground units whose Dark Impulse passive grants +25% Damage and -25% Cooldown for 15s every 30s. In team slot one, units in his range gain +1% Damage per kill up to +10%; the buff doesn't stack across multiple Mikeys and is removed when he's sold.

B

Itsoda

Legendary · Hill DPS

Useful Hill unit for covering airborne enemies from elevated positions. Good early on, but stronger Hill units provide more value.

B

Leorio

Epic · Economy

Refunds part of upgrade costs for units upgraded within his Range, making him a farming specialist rather than a combat unit.

A

Sosuke (Eternal)

Mythic · Ground DPS

Each attack builds 10 Hatred (max 50) and switches him between Lightning Mode (Momentum stacks: extra Damage and Cooldown Reduction) and Amaterasu Mode (Black Flame burn). After 3 full mode rotations he unleashes Susano'o for 200% AoE damage.

C

Tranko

Legendary · Ground DPS

Gains 15% Damage and 15% Cooldown Reduction while 5 or more enemies are in Range. A solid budget carry from the Unit Banner.

C

Hido

Legendary · Ground DPS

Basic attacks build ritual stacks; at 10 stacks he unleashes a ritual that applies Brittle to up to 5 enemies at the cost of a brief self debuff.

C

Choto

Legendary · Ground DPS

Kills build blood stacks; at full stacks his next attack gains 20% Range and 35% Damage.

C

Kengako

Legendary · Ground DPS

Damage fluctuates between -10% and +30%, making him an inconsistent but occasionally strong budget pick.

C

Rose

Legendary · Ground DPS

Steals 5% Damage from up to 5 nearby allies to empower himself, stacking up to +40%. Strong alone, but weakens the units around him.

C

Semanu

Legendary · Ground DPS

Deals 50% bonus elemental damage, making him an interesting counter pick in elemental matchups.

C

Toki

Legendary · Ground DPS

Has a 25% chance to attack again immediately after each attack, giving him a solid damage ceiling for a Legendary.

C

Kingo

Legendary · Ground DPS

Each attack deals an extra 10% magic damage on top of his regular hit.

C

Neli

Legendary · Ground DPS

Attacks have a chance to hit weak points for 20% bonus damage, offering some of the best budget burst potential.

C

Bolthunder

Epic · Ground DPS

All of his skill, attack and passive cooldowns are reduced by 15%, letting an Epic fire more often than expected.

C

Itsumaru

Epic · Ground DPS

Damage scales up the farther enemies travel from him, up to +25%. Useful on long, winding maps.

C

Kashi

Epic · Ground DPS

Attacks have a 35% chance to stun the target for 1.25 seconds, giving an Epic real crowd-control value.

C

Meywa

Epic · Ground DPS

Gains 10% Crit Chance, and critical hits apply Brittle to enemies for 5 seconds.

C

Noriba

Epic · Ground DPS

Each consecutive attack on the same target adds 5% Range, resetting when she switches targets.

C

Shanji

Epic · Ground DPS

Deals 15% bonus damage to enemies he has slowed, rewarding a slow-stacking build.

C

Tango

Epic · Ground DPS

Gains 20% Crit Chance as a solid early Ground DPS. This is the Epic banner Tanjiro unit — not the Mythic Tango (Star of Festivals) earned from Raids.

How to Read This Tier List

  • Meta overall: Units are the most versatile and belong in any team.
  • Ground: Units target ground enemies and are your main carries.
  • Hill: Units sit on elevated platforms and cover limited ground space.
  • Support / Farm: Units provide buffs or extra income rather than raw damage.

Related Strategy Guides